Sonic generations models in steam folder11/3/2023 ![]() Would explain why I have yet to see a "No Filter" mod anywhere. Seeing the mono volume issue and the sillyness that was going on with Isabelle's mod, I'm guessing this is more of an issue than I thought. and why are there only music tracks for classic levels? In this article, we will explore the evolution of Sonic the HeAre you interested in. This requires Apoc Hedgie's SASASR models. Credits go to Apoc Hedgie for the models and Sakarias88 for the SCars system. This addon adds the cars from Sonic and Sega All-Stars Racing as SCars. I have yet to try unpacking the CPKs, and test for if that would work.Įdit: Okay, by unpacking the CPKs, it still crashes. Sonic the Hedgehog SCars DISCONTINUED Created by akeeb. I mean, CPKRedir/SonicGMI is there for the sake of not adding to/modifying the main game files. DOWNLOAD XML NOTEPAD Anyways, extraction time. Why would you distribute it like that, and why without even testing it? ignore ar (I guess) and ar files in the packed folders and any other folders inside the bb-bb3 folder 2. Secondly, I don't think CPKRedir/SonicGMI can read CPK files (as it crashes upon level load). Sure, I can move that around and put the Sound folder into Stage-Sonic deFXdations, but then Sonic Generations crashes when I load a level with a boost "filter" in it. Originally posted by Isabelle: that mod sure doesn't work.įirstly, you put "Stage-Sonic deFXdations" in a subfolder of "mods" in a subfolder of "Sonic deFXdations".
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